Search results
(1 - 20 of 27)
Pages
- Title
- Interview with Steven Blajeck: Photos 2
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Steven Blajeck
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn: photos
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Steven Blajeck: 1128_131426
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn: R05_0001
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Chris Dammacco: 1_Audio Transcription
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
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- Title
- Interview with Chris Dammacco
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
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- Title
- Interview with Chris Dammacco: Audio Transcription
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
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- Title
- Interview with Chris Dammacco: Raw Audio Recording
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
Show less
- Title
- Interview with Sheri Rubin: Audio Transcription
- Creator
- Dammeier, Cole, Riley, Chris, Aynessazian, Jacob, Zaveri, Raj, Ludwig, Wes
- Date
- 2016-12-09, 2016-11-21
- Description
-
Sheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd...
Show moreSheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd glitches and such. She played a major role in the development of some of the biggest games from the company, such as Big Buck Hunter and Golden Tee series. She got into the industry through volunteering at a card game company. Using this experience, she became interested in her friend’s work at Incredible Technologies. After finding a few flaws, her friend started asking her to try specific things. After a time, she was hired by the company as a quality assurance tester. She was eventually promoted to product support administrator, which included running the online tournament and managing the quality assurance testers. She later worked for High Voltage Software, where she helped develop and design games. She then started her own company, Design Direct Deliver. The company helps people with job searching and personal branding. She is still very active in the video game industry, spending time helping other game developers and volunteering for many organizations. She has been a member of the International Game Designer Association since 1999. She has been secretary in the past and was a board member from 2012 to 2014. She uses her status in the industry to support women in the field by leading special interest groups, or SIGs, such as Women in Games. She has spoken many times at Girls Who Code, a group that introduces women to computer coding. Additionally, she has volunteered for the American Red Cross and Girl Scouts. Sheri Rubin hopes that in the future, game developers learn to respect the coin-op industry, and learn from the mistakes she made. She feels that, too often, developers make the same mistakes others have made in the past. She also wants to inspire a new generation of game developers who continue making games. She wants to see more diversity in the video game industry, and works hard to make women accepted in the industry.
Show less
- Title
- Interview with Sean Davis: sean_davis_interview_raw
- Creator
- Nguyen, Ricky, Chionglo, Jeremy, Otgontulga, Khashkhuu, Brekke, Eric, Castellanos, Christopher
- Date
- 2016-12-09, 2016-11-03
- Description
-
Lucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a...
Show moreLucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a mini golf course, pool tables, and bowling, it has something for everyone. Featuring fresh made food developed by an in-house chef, private suites overlooking the Chicago skyline, and a variety of party options, it’s a great experience. In charge of all of this is Sean Davis, the Director of Operations at Lucky Strike FTW. Mr. Davis has meddled in all areas of the entertainment business throughout his career, including working as a cook, waiter, bartender, manager, and general manager. He first discovered that he loved working in the entertainment industry when working as a local Massachusetts pizza maker, whose venue housed several bar games like billiards and its own mini golf course. He studied business at Northeastern University, and went on to work at Jillian’s arcade around 1993 in Boston, which featured 52 pool tables, 200 games, and 70,000 square feet of restaurant space. Then, in 2011 he started working at FTW in Chicago. As Director of Operations, Mr. Davis checks on things like making sure the arcade is staffed, ensuring each department has what they need, ordering, scheduling, and generally makes sure that everything in his arcade runs smoothly from day to day. However, as he’ll tell you, “There’s always something going on, there’s always a catastrophe... It’s never ‘Hey everything’s great,’” citing a time when a nearby pipe burst and caused the entire floor to flood, as one extreme case. Mr. Davis plays the games in his arcade as often as possible (his favorite game being Silent Scope), and loves watching other people enjoy themselves. He has said that some of his best days at work are when they bring in groups of less fortunate or handicapped children and let them play and have fun to their heart’s desire. Davis says that FTW is really a place for everyone. The arcade uses large cabinets and displays so that even adults can feel like a kid again when standing in front of the big games, part of the appeal to going to the arcade. “We serve great food, great beer. It really is like the total package. And it’s geared more towards adults than it is kids, because we do have a lot of adults saying, ‘Hey we’re going to bring our kids here,’ and they have their birthday parties here and kids love it. Typically the bigger arcades are more designed for kids and they have to bring their parents, and so we said well why don’t we make it for the parents, and they have to bring their kids. It seems to be working out.”
Show less
- Title
- Interview with Sean Davis: sean_davis_transcription
- Creator
- Nguyen, Ricky, Chionglo, Jeremy, Otgontulga, Khashkhuu, Brekke, Eric, Castellanos, Christopher
- Date
- 2016-12-09, 2016-11-03
- Description
-
Lucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a...
Show moreLucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a mini golf course, pool tables, and bowling, it has something for everyone. Featuring fresh made food developed by an in-house chef, private suites overlooking the Chicago skyline, and a variety of party options, it’s a great experience. In charge of all of this is Sean Davis, the Director of Operations at Lucky Strike FTW. Mr. Davis has meddled in all areas of the entertainment business throughout his career, including working as a cook, waiter, bartender, manager, and general manager. He first discovered that he loved working in the entertainment industry when working as a local Massachusetts pizza maker, whose venue housed several bar games like billiards and its own mini golf course. He studied business at Northeastern University, and went on to work at Jillian’s arcade around 1993 in Boston, which featured 52 pool tables, 200 games, and 70,000 square feet of restaurant space. Then, in 2011 he started working at FTW in Chicago. As Director of Operations, Mr. Davis checks on things like making sure the arcade is staffed, ensuring each department has what they need, ordering, scheduling, and generally makes sure that everything in his arcade runs smoothly from day to day. However, as he’ll tell you, “There’s always something going on, there’s always a catastrophe... It’s never ‘Hey everything’s great,’” citing a time when a nearby pipe burst and caused the entire floor to flood, as one extreme case. Mr. Davis plays the games in his arcade as often as possible (his favorite game being Silent Scope), and loves watching other people enjoy themselves. He has said that some of his best days at work are when they bring in groups of less fortunate or handicapped children and let them play and have fun to their heart’s desire. Davis says that FTW is really a place for everyone. The arcade uses large cabinets and displays so that even adults can feel like a kid again when standing in front of the big games, part of the appeal to going to the arcade. “We serve great food, great beer. It really is like the total package. And it’s geared more towards adults than it is kids, because we do have a lot of adults saying, ‘Hey we’re going to bring our kids here,’ and they have their birthday parties here and kids love it. Typically the bigger arcades are more designed for kids and they have to bring their parents, and so we said well why don’t we make it for the parents, and they have to bring their kids. It seems to be working out.”
Show less
- Title
- Interview with Sean Davis: photos
- Creator
- Nguyen, Ricky, Chionglo, Jeremy, Otgontulga, Khashkhuu, Brekke, Eric, Castellanos, Christopher
- Date
- 2016-12-09, 2016-11-03
- Description
-
Lucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a...
Show moreLucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a mini golf course, pool tables, and bowling, it has something for everyone. Featuring fresh made food developed by an in-house chef, private suites overlooking the Chicago skyline, and a variety of party options, it’s a great experience. In charge of all of this is Sean Davis, the Director of Operations at Lucky Strike FTW. Mr. Davis has meddled in all areas of the entertainment business throughout his career, including working as a cook, waiter, bartender, manager, and general manager. He first discovered that he loved working in the entertainment industry when working as a local Massachusetts pizza maker, whose venue housed several bar games like billiards and its own mini golf course. He studied business at Northeastern University, and went on to work at Jillian’s arcade around 1993 in Boston, which featured 52 pool tables, 200 games, and 70,000 square feet of restaurant space. Then, in 2011 he started working at FTW in Chicago. As Director of Operations, Mr. Davis checks on things like making sure the arcade is staffed, ensuring each department has what they need, ordering, scheduling, and generally makes sure that everything in his arcade runs smoothly from day to day. However, as he’ll tell you, “There’s always something going on, there’s always a catastrophe... It’s never ‘Hey everything’s great,’” citing a time when a nearby pipe burst and caused the entire floor to flood, as one extreme case. Mr. Davis plays the games in his arcade as often as possible (his favorite game being Silent Scope), and loves watching other people enjoy themselves. He has said that some of his best days at work are when they bring in groups of less fortunate or handicapped children and let them play and have fun to their heart’s desire. Davis says that FTW is really a place for everyone. The arcade uses large cabinets and displays so that even adults can feel like a kid again when standing in front of the big games, part of the appeal to going to the arcade. “We serve great food, great beer. It really is like the total package. And it’s geared more towards adults than it is kids, because we do have a lot of adults saying, ‘Hey we’re going to bring our kids here,’ and they have their birthday parties here and kids love it. Typically the bigger arcades are more designed for kids and they have to bring their parents, and so we said well why don’t we make it for the parents, and they have to bring their kids. It seems to be working out.”
Show less
- Title
- Interview with Sheri Rubin: Interview
- Creator
- Dammeier, Cole, Riley, Chris, Aynessazian, Jacob, Zaveri, Raj, Ludwig, Wes
- Date
- 2016-12-09, 2016-11-21
- Description
-
Sheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd...
Show moreSheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd glitches and such. She played a major role in the development of some of the biggest games from the company, such as Big Buck Hunter and Golden Tee series. She got into the industry through volunteering at a card game company. Using this experience, she became interested in her friend’s work at Incredible Technologies. After finding a few flaws, her friend started asking her to try specific things. After a time, she was hired by the company as a quality assurance tester. She was eventually promoted to product support administrator, which included running the online tournament and managing the quality assurance testers. She later worked for High Voltage Software, where she helped develop and design games. She then started her own company, Design Direct Deliver. The company helps people with job searching and personal branding. She is still very active in the video game industry, spending time helping other game developers and volunteering for many organizations. She has been a member of the International Game Designer Association since 1999. She has been secretary in the past and was a board member from 2012 to 2014. She uses her status in the industry to support women in the field by leading special interest groups, or SIGs, such as Women in Games. She has spoken many times at Girls Who Code, a group that introduces women to computer coding. Additionally, she has volunteered for the American Red Cross and Girl Scouts. Sheri Rubin hopes that in the future, game developers learn to respect the coin-op industry, and learn from the mistakes she made. She feels that, too often, developers make the same mistakes others have made in the past. She also wants to inspire a new generation of game developers who continue making games. She wants to see more diversity in the video game industry, and works hard to make women accepted in the industry.
Show less
- Title
- Interview with Sheri Rubin: Archive
- Creator
- Dammeier, Cole, Riley, Chris, Aynessazian, Jacob, Zaveri, Raj, Ludwig, Wes
- Date
- 2016-12-09, 2016-11-21
- Description
-
Sheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd...
Show moreSheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd glitches and such. She played a major role in the development of some of the biggest games from the company, such as Big Buck Hunter and Golden Tee series. She got into the industry through volunteering at a card game company. Using this experience, she became interested in her friend’s work at Incredible Technologies. After finding a few flaws, her friend started asking her to try specific things. After a time, she was hired by the company as a quality assurance tester. She was eventually promoted to product support administrator, which included running the online tournament and managing the quality assurance testers. She later worked for High Voltage Software, where she helped develop and design games. She then started her own company, Design Direct Deliver. The company helps people with job searching and personal branding. She is still very active in the video game industry, spending time helping other game developers and volunteering for many organizations. She has been a member of the International Game Designer Association since 1999. She has been secretary in the past and was a board member from 2012 to 2014. She uses her status in the industry to support women in the field by leading special interest groups, or SIGs, such as Women in Games. She has spoken many times at Girls Who Code, a group that introduces women to computer coding. Additionally, she has volunteered for the American Red Cross and Girl Scouts. Sheri Rubin hopes that in the future, game developers learn to respect the coin-op industry, and learn from the mistakes she made. She feels that, too often, developers make the same mistakes others have made in the past. She also wants to inspire a new generation of game developers who continue making games. She wants to see more diversity in the video game industry, and works hard to make women accepted in the industry.
Show less
- Title
- Interview with Sheri Rubin
- Creator
- Dammeier, Cole, Riley, Chris, Aynessazian, Jacob, Zaveri, Raj, Ludwig, Wes
- Date
- 2016-12-09, 2016-11-21
- Description
-
Sheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd...
Show moreSheri Rubin was a quality assurance tester for Intelligent Technologies. As a tester, she would play the games for hours searching for odd glitches and such. She played a major role in the development of some of the biggest games from the company, such as Big Buck Hunter and Golden Tee series. She got into the industry through volunteering at a card game company. Using this experience, she became interested in her friend’s work at Incredible Technologies. After finding a few flaws, her friend started asking her to try specific things. After a time, she was hired by the company as a quality assurance tester. She was eventually promoted to product support administrator, which included running the online tournament and managing the quality assurance testers. She later worked for High Voltage Software, where she helped develop and design games. She then started her own company, Design Direct Deliver. The company helps people with job searching and personal branding. She is still very active in the video game industry, spending time helping other game developers and volunteering for many organizations. She has been a member of the International Game Designer Association since 1999. She has been secretary in the past and was a board member from 2012 to 2014. She uses her status in the industry to support women in the field by leading special interest groups, or SIGs, such as Women in Games. She has spoken many times at Girls Who Code, a group that introduces women to computer coding. Additionally, she has volunteered for the American Red Cross and Girl Scouts. Sheri Rubin hopes that in the future, game developers learn to respect the coin-op industry, and learn from the mistakes she made. She feels that, too often, developers make the same mistakes others have made in the past. She also wants to inspire a new generation of game developers who continue making games. She wants to see more diversity in the video game industry, and works hard to make women accepted in the industry.
Show less
- Title
- Interview with Sean Davis
- Creator
- Nguyen, Ricky, Chionglo, Jeremy, Otgontulga, Khashkhuu, Brekke, Eric, Castellanos, Christopher
- Date
- 2016-12-09, 2016-11-03
- Description
-
Lucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a...
Show moreLucky Strike FTW (For the Win) arcade is a bowling alley and arcade located in downtown Chicago. With 130 games that give prizes every time, a mini golf course, pool tables, and bowling, it has something for everyone. Featuring fresh made food developed by an in-house chef, private suites overlooking the Chicago skyline, and a variety of party options, it’s a great experience. In charge of all of this is Sean Davis, the Director of Operations at Lucky Strike FTW. Mr. Davis has meddled in all areas of the entertainment business throughout his career, including working as a cook, waiter, bartender, manager, and general manager. He first discovered that he loved working in the entertainment industry when working as a local Massachusetts pizza maker, whose venue housed several bar games like billiards and its own mini golf course. He studied business at Northeastern University, and went on to work at Jillian’s arcade around 1993 in Boston, which featured 52 pool tables, 200 games, and 70,000 square feet of restaurant space. Then, in 2011 he started working at FTW in Chicago. As Director of Operations, Mr. Davis checks on things like making sure the arcade is staffed, ensuring each department has what they need, ordering, scheduling, and generally makes sure that everything in his arcade runs smoothly from day to day. However, as he’ll tell you, “There’s always something going on, there’s always a catastrophe... It’s never ‘Hey everything’s great,’” citing a time when a nearby pipe burst and caused the entire floor to flood, as one extreme case. Mr. Davis plays the games in his arcade as often as possible (his favorite game being Silent Scope), and loves watching other people enjoy themselves. He has said that some of his best days at work are when they bring in groups of less fortunate or handicapped children and let them play and have fun to their heart’s desire. Davis says that FTW is really a place for everyone. The arcade uses large cabinets and displays so that even adults can feel like a kid again when standing in front of the big games, part of the appeal to going to the arcade. “We serve great food, great beer. It really is like the total package. And it’s geared more towards adults than it is kids, because we do have a lot of adults saying, ‘Hey we’re going to bring our kids here,’ and they have their birthday parties here and kids love it. Typically the bigger arcades are more designed for kids and they have to bring their parents, and so we said well why don’t we make it for the parents, and they have to bring their kids. It seems to be working out.”
Show less
- Title
- Interview with Josh Tsui: Tsui Interview Full
- Creator
- Brazauskas, A.d., Hunt, Zulema, Affenit, Rachel, Ma, Xun
- Date
- 2016-12-09, 2016-11-14
- Description
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Josh Tsui is the president and co-founder of Robomodo, a video game development studio in Chicago focused on producing quality games for the...
Show moreJosh Tsui is the president and co-founder of Robomodo, a video game development studio in Chicago focused on producing quality games for the Xbox and PlayStation console platforms. His passion for video games began when his older brothers introduced him to the arcades they managed in California; they would leave him to play with a stack of tokens as a way to keep him out of trouble. Through this experience, he developed a fondness for the open and friendly arcade atmosphere, as well as the arcade cabinets, which were optimized for the game inside. Tsui got his formal education studying film at Columbia College in Chicago, and became a regular occupant of the computer graphics lab. Once he graduated, he began working at Northwestern in research, at which point a friend at Midway recommended him to the hiring team for his skills in digitizing people’s movements. After a drawn-out interview process as the company tried to figure out how Tsui would fit into the corporate structure, he started work at Midway in 1993, the day after he returned from his honeymoon. The first game he worked on was WWF WrestleMania The Arcade Game, for which they scheduled regular recording sessions with wrestling legends like Bret Hart. He later joined the Mortal Kombat development team, and worked on a few of the Mortal Kombat sequels. He appeared in-game as Sub-Zero in an ending cutscene of Mortal Kombat 2, and Liu Kang in Mortal Kombat 4. His image was also used as a playable character in NBA Jam TE. Seeking new challenges and opportunities outside of a more structured corporate environment, Tsui and few of his colleagues left Midway in 1999 to found a new game development studio called Studio Gigante. They worked on games such as Tao Feng: Fist of the Lotus and WrestleMania 21. After Studio Gigante closed its doors in 2005 due to the waning popularity of the XBox and PS2 just before their successors were released, Tsui joined EA Chicago for two years before it was shut down during the financial crisis from 2007-2008. At this point, Tsui called up many of his former colleagues from EA Chicago, Midway, and Studio Gigante to create another independent studio called Robomodo in 2008. Since, they have made games for Activision such as Tony Hawk Ride, Tony Hawk Shred and Tony Hawk’s Pro Skater HD. Tsui’s role in this studio is focused on managing and being available as a mentor for his teams at Robomodo. Tsui’s current project is a documentary called Insert Coin, which tells the stories of many of the giants in the video game development industry in the 90’s. He feels this brings his career full circle in many ways, as he finally gets to make his own film about an industry that he was an integral part of. They are currently in the process of finishing up the main interviews, and moving into the production stage.
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