Search results
(1 - 20 of 34)
Pages
- Title
- Innovative Uses of Native CAD Files Progress Report June 2011
- Creator
- Kleps, Stephen M., Menches, Cindy
- Date
- 2013-09-18, 2011-06
- Description
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This publication presents an literature review, progress of an environmental scan, and preliminary findings of research for the project...
Show moreThis publication presents an literature review, progress of an environmental scan, and preliminary findings of research for the project entitled Innovative Uses of Native CAD Files.
Sponsorship: Electri International
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- Title
- Winding and Reeling Mechanism
- Creator
- Zenner, Raymond E.
- Date
- 2012-03-20, 1951-04-17
- Description
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Sponsorship: Armour Research Foundation of Illinois Institute of Technology
United States Patent
- Title
- Zinc-Lanthanum Borate Glass Composition
- Creator
- Ali, Mir Akbar, Schwartz, Murray A., Li, Pei Ching
- Date
- 2009-04-29, 1972-07-18
- Description
-
Sponsorship: IIT Research Institute
United States Patent
- Title
- Relationships Among Twitter Conversation Networks, Language Use, and Congressional Voting
- Creator
- Hemphill, Libby, Otterbacher, Jahna, Shapiro, Matthew A.
- Date
- 2012-12-20, 2012
- Description
-
As Twitter becomes a more common means for officials to communicate with their constituents, it becomes more important that we understand just...
Show moreAs Twitter becomes a more common means for officials to communicate with their constituents, it becomes more important that we understand just how that communication relates to other political activities. Using data from 411 members of Congress' Twitter activity during the summer of 2011, we examine relationships among the resulting conversation networks, language use, and political behavior. The social networks that result from their communications have surprisingly low density and high diameter, indicating a level of independence that is surprising for a group so tightly connected offline. Our findings also indicate that officials frequently use Twitter to advertise their political positions and to provide information but rarely to request political action from their constituents or to recognize the good work of others. Our analysis suggests strong relationships between anti-social behaviors indicated by the loosely connected network and low incidence of pro-social conversations and polarized or extreme Congressional voting records.
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- Title
- Understanding Construction Workers’ Risk Decisions Using Cognitive Continuum Theory
- Creator
- Menches, Cindy L., Saxena, Jaya
- Date
- 2013-09-19, 2013-09-19
- Description
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The goal of the research presented in this article was to construct a theory about the influence of decision cues on intuitive and...
Show moreThe goal of the research presented in this article was to construct a theory about the influence of decision cues on intuitive and deliberative decision-making in high-hazard construction environments. Drawing from Cognitive Continuum Theory, the article specifies a framework for understanding why and how construction workers make decisions that lead to taking or avoiding physical risks when they encounter daily hazards. A secondary aim of the research was to construct a set of hypotheses about how specific decision cues influence whether a worker is more likely to engage their intuitive impulses or to use careful deliberation when responding to a hazard. These hypotheses are described in this article, and the efficacy of the hypotheses was evaluated using cross-tabulations and nonparametric measures of association. While most of the associations between decision cues and decision mode (i.e., intuition or deliberation) identified in this data set were generally modest, none of the associations were statistically zero, thus indicating that further research is warranted based on theoretical grounds. A rigorous program of theory testing is the next logical step to the research, and the article thus concludes with numerous suggestions for extending the research and testing the proposed hypotheses.
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- Title
- Jobsite Characteristics that Influence Improvised Decision-making on Construction Sites
- Creator
- Kleps, Stephen M., Menches, Cindy
- Date
- 2013-10-07, 2013-10-07
- Description
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This article examines the relationship between specific construction project characteristics and the degree and speed that the foremen are...
Show moreThis article examines the relationship between specific construction project characteristics and the degree and speed that the foremen are able to improvise in response to disruptive events on the jobsite. Specifically, characteristics such as the number of crew members working under the supervision of a foreman, the occupancy status of the project (i.e., occupied or unoccupied) during construction, the stage of completion of the project, and the levels of turbulence, time pressure, cooperation, collaboration, and organization, were examined. Using a multilevel regression modeling approach, an analysis of 244 disruptions reported by 50 foremen was conducted to determine whether the construction project characteristics could predict more or less improvisation and faster or slower improvisation by the foreman. The findings indicate that on construction projects that are rated by the foremen as more organized, the foremen can make more modest improvised decisions to resolve a disruption, but that on construction projects that were rated by the foremen as more collaborative (i.e., involved joint decision-making), a greater degree of improvisation was deployed. In addition, it was found that on sites that were rated by the foremen as more cooperative (i.e., involved greater willingness to help each other), the foremen required more time to improvise their decisions.
Sponsorship: National Science Foundation
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- Title
- Electrical Musical Instrument
- Creator
- Vagtborg, Harold A.
- Date
- 2012-03-20, 1951-04-17
- Description
-
Sponsorship: Armour Research Foundation of Illinois Institute of Technology
United States Patent
- Title
- Method for Treating Materials
- Creator
- Schey, John A.
- Date
- 2009-04-30, 1973-07-17
- Description
-
Sponsorship: IIT Research Institute
United States Patent
- Title
- Recording and Erase Head for Magnetic Recorders
- Creator
- Camras, Marvin
- Date
- 2012-03-20, 1957-03-05
- Description
-
Sponsorship: Armour Research Foundation of Illinois Institute of Technology
United States Patent
- Title
- A Toolkit for Reframing Services for a Diverse Group: a research study of international students at Illinois Institutions
- Creator
- Han, Yi, Piotrowski, Pattie
- Date
- 2015-11-06, 2015-11-06
- Title
- Collapsible Isolation Apparatus
- Creator
- Gauger, James R., Mullins, Robert L., Stefanek, George L., Petrovic, Joseph J.
- Date
- 2009-05-11, 2001-11-27
- Description
-
A collapsible personnel isolation apparatus for preventing unwanted contaminations of hazardous biological and chemical materials including a...
Show moreA collapsible personnel isolation apparatus for preventing unwanted contaminations of hazardous biological and chemical materials including a base. A cover connects to the base by way of a zipper. A plurality of glove box ports are provided to allow rapid and convenient treatment of the patient.
Sponsorship: IIT Research Institute
United States Patent
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- Title
- High Tensile Vanadium Alloys
- Creator
- Rostoker, William
- Date
- 2012-03-20, 1957-09-03
- Description
-
Sponsorship: Armour Research Foundation of Illinois Institute of Technology
United States Patent
- Title
- Hot Forming of Titanium and Titanium Alloys
- Creator
- Watmough, Thomas, Schey, John A.
- Date
- 2009-04-29, 1972-01-18
- Description
-
Sponsorship: IIT Research Institute
United States Patent
- Title
- Interview with Doc Mack
- Creator
- Bahena, Analy, Maciano Ii, Peter, Sense, Braden, Huff, Le Jalen, Oluduro, Olumide
- Date
- 2014-12-08, 2014-12-08
- Description
-
Asked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should...
Show moreAsked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should all be fun.” Doc Mack is the owner of Galloping Ghost, which currently holds the title of the largest arcade in the world, housing more than 435 games. Mack Continues to grow the arcade’s collection. From a young age, Mack knew he belonged in the video game industry, and commenced Galloping Ghost initially with only a few of his personal games. He gradually, but continuously increased his collection. Now, he spends about two hours daily in search for new releases, high demand games, or just something new he thinks gamers would enjoy. Galloping Ghost consists of two joined buildings, three big rooms, with plans to integrate a second floor addition. Galloping Ghost Productions (Doc Mack’s arcade crew) will release their first original arcade game early 2015. The arcade operates as a successful free-play, coinless business. People travel around the world to play in his arcade. Mack’s greatest interest is maintaining all games in his possession in working condition -- in part because he knows any game in his collection could be someone’s favorite. Doc Mack’s mission is to share his data with other arcades to help the industry continue expanding and flourishing.
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- Title
- Interview with George Spanos: Photos
- Creator
- Farrell, Taylor, Glavan, Thomas, Grzenia, Stephen, Wira, Phil, Zhang, Shuyu
- Date
- 2014-12-09, 2014-12-09
- Description
-
George Spanos is a game technician living in Schaumburg, Illinois. He works freelance around the Chicago suburbs at arcades and warehouses...
Show moreGeorge Spanos is a game technician living in Schaumburg, Illinois. He works freelance around the Chicago suburbs at arcades and warehouses fixing whatever machines and cabinets are sent his way. Spanos’s first memories of arcade machines are from playing Qbert at the age of four in his grandparents’ grocery store. Years later, the entire grocery store was converted to a game room. It was during this time that George learned to repair the various games his grandparents had acquired. After going to college, he returned to help run the establishment, and eventually moved from an operator to the freelance work he does today. In this interview, Spanos speaks about his personal background, the specifics of his work, and his thoughts of the future of the coin op industry. The interview starts with him discussing his early childhood involvement with coin-op and how he was raised in this environment. This went onto his early adulthood working for his grandparents at their own game room and the eventual transition into freelance work. Spanos believes that a number of arcades are currently setting a positive trend for the industry to grow as a whole.
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- Title
- Interview with George Spanos
- Creator
- Farrell, Taylor, Glavan, Thomas, Grzenia, Stephen, Wira, Phil, Zhang, Shuyu
- Date
- 2014-12-09, 2014-12-09
- Description
-
George Spanos is a game technician living in Schaumburg, Illinois. He works freelance around the Chicago suburbs at arcades and warehouses...
Show moreGeorge Spanos is a game technician living in Schaumburg, Illinois. He works freelance around the Chicago suburbs at arcades and warehouses fixing whatever machines and cabinets are sent his way. Spanos’s first memories of arcade machines are from playing Qbert at the age of four in his grandparents’ grocery store. Years later, the entire grocery store was converted to a game room. It was during this time that George learned to repair the various games his grandparents had acquired. After going to college, he returned to help run the establishment, and eventually moved from an operator to the freelance work he does today. In this interview, Spanos speaks about his personal background, the specifics of his work, and his thoughts of the future of the coin op industry. The interview starts with him discussing his early childhood involvement with coin-op and how he was raised in this environment. This went onto his early adulthood working for his grandparents at their own game room and the eventual transition into freelance work. Spanos believes that a number of arcades are currently setting a positive trend for the industry to grow as a whole.
Show less
- Title
- Interview with Doc Mack: Interview_Clean
- Creator
- Bahena, Analy, Maciano Ii, Peter, Sense, Braden, Huff, Le Jalen, Oluduro, Olumide
- Date
- 2014-12-08, 2014-12-08
- Description
-
Asked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should...
Show moreAsked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should all be fun.” Doc Mack is the owner of Galloping Ghost, which currently holds the title of the largest arcade in the world, housing more than 435 games. Mack Continues to grow the arcade’s collection. From a young age, Mack knew he belonged in the video game industry, and commenced Galloping Ghost initially with only a few of his personal games. He gradually, but continuously increased his collection. Now, he spends about two hours daily in search for new releases, high demand games, or just something new he thinks gamers would enjoy. Galloping Ghost consists of two joined buildings, three big rooms, with plans to integrate a second floor addition. Galloping Ghost Productions (Doc Mack’s arcade crew) will release their first original arcade game early 2015. The arcade operates as a successful free-play, coinless business. People travel around the world to play in his arcade. Mack’s greatest interest is maintaining all games in his possession in working condition -- in part because he knows any game in his collection could be someone’s favorite. Doc Mack’s mission is to share his data with other arcades to help the industry continue expanding and flourishing.
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- Title
- Interview with Jim Zespy: Photos
- Creator
- Barker, Thomas, Mei, Wei Shao, Elgin, Tobias, Mayorga, Ariana, Moy, Brian
- Date
- 2014-11-21, 2014-11-21
- Description
-
Logan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade...
Show moreLogan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade-games. Owner Jim Zespy collects and restores arcade games, including those in the arcade. His collection started in 2009; he seeks out games from the mid-1970s through the present. He often buys broken arcade machines and fixes them. Any machine that couldn't be fixed is as spare parts to maintenance other arcade machines. Zespy chooses games to be placed in the arcade based on the games’ popularity with the general public. He first balanced all different eras, and placed different kinds of games to try to have a balance. Afterward he watched to see which games people gravitated to, then took out the games people didn't like and placed more popular games. Zespy’s daily concern is the maintenance of the arcade machines. Logan Arcade has its own Local Pinball League, for which the game changes every week. While the league has scoring, and there is some competition, it's meant to encourage participants to play different games, get to know them, and get to know other people. Some players have made major records in the Logan Arcade. These records are on games including Nibbler, Tron Ice Score, and Tetris.
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