Search results
(1 - 19 of 19)
- Title
- What's Congress Doing on Twitter?
- Creator
- Hemphill, Libby, Otterbacher, Jahna, Shapiro, Matthew A.
- Date
- 2013-10-23, 2012-10-23
- Description
-
As Twitter becomes a more common means for officials to communicate with their constituents, it becomes more important that we understand how...
Show moreAs Twitter becomes a more common means for officials to communicate with their constituents, it becomes more important that we understand how officials use these communication tools. Using data from 380 members of Congress’ Twitter activity during the winter of 2012, we find that officials frequently use Twitter to advertise their political positions and to provide information but rarely to request political action from their constituents or to recognize the good work of others. We highlight a number of differences in communication frequency between men and women, Senators and Representatives, Republicans and Democrats. We provide groundwork for future research examining the behavior of public officials online and testing the predictive power of officials’ social media behavior.
Show less
- Title
- A Toolkit for Reframing Services for a Diverse Group: a research study of international students at Illinois Institutions
- Creator
- Han, Yi, Piotrowski, Pattie
- Date
- 2015-11-06, 2015-11-06
- Title
- Group Study and Beyond
- Creator
- Mirza, Nasir
- Date
- 2016-05-17
- Description
-
Presentation related to Group Study, a collaborative space evolving to match the needs of IIT patrons. Started as a group study space with tv...
Show morePresentation related to Group Study, a collaborative space evolving to match the needs of IIT patrons. Started as a group study space with tv monitors and white boards in each study room but has added an exploration space with 3d printers, 3d pens, button makers. The group study space consists of 4 group study rooms and a conference room. Exploration space consisting of two, 3d printers, 2 button makers, general space for impromptu meeting, quick lunch and study space equipped with free wifi, wall monitors accessible via vga and hdmi connectors and power.
Show less - Collection
- Celebrating Our Successes Mini-Conference 2016
- Title
- Double Jeopardy: Womersley, McDonald, and WADC TR 56-614
- Creator
- Ahrens, Aric G.
- Date
- 2016-05-17
- Description
-
An Air Force technical report, known by two titles and closeted from public view not once but twice, was freed of restrictions via Freedom of...
Show moreAn Air Force technical report, known by two titles and closeted from public view not once but twice, was freed of restrictions via Freedom of Information Act (FOIA) request filed by the staff of the Paul V. Galvin Library in 2015. This allowed the report to be scanned and posted online as part of Galvin's Contrails digital initiative. This presentation follows the history of the report and its importance in the field of hemodynamics. The report has been cited under one title at least 200 times, and under the other title at least 100 times, and continues to be cited under both titles to the present day. Theories are presented that explain the emergence of the two varying titles, the role of government restrictions on public availability of the report played in the continued inconsistency of citations, and the variation of the patterns of citations based on the type of publications in which the report was cited. In summation, this presentation will provide an anecdotal example of the damage inflicted on scientific research by arbitrary government restrictions on the availability of taxpayer funded research, illustrating the value of the successful FOIA request.
Show less - Collection
- Celebrating Our Successes Mini-Conference 2016
- Title
- Interview with Daniel Bishop: photos
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Interview with Daniel Bishop
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Interview with Daniel Bishop: transcription
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Interview with Daniel Bishop: Bishop, David Interview (Audio)
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Raman Spectroscopy as a Probe of Surface Defects in Nb for SRF Cavities
- Creator
- Hommerding, Emily, Ford, Denise, Cao, Chaoyue, Bishnoi, Sandra, Zasadzinski, John
- Date
- 2012, 2012
- Description
-
Superconducting RF (SRF) cavities made of Nb are an enabling device for future linear accelerators. Recently it has been demonstrated that hot...
Show moreSuperconducting RF (SRF) cavities made of Nb are an enabling device for future linear accelerators. Recently it has been demonstrated that hot spots in SRF cavities, which diminish performance, are correlated with a high density of defects (etch pits) especially near grain boundaries. For a pit to cause local heating, it is likely that near-surface impurities, e.g. hydrides or oxides are leading to suppressed superconductivity. New probes are needed to measure such complexes. Here we present Raman spectroscopy. Raman is a fast, nonperturbative method that can measure the vibrational modes of Nb-O and Nb-H complexes by inelastic light scattering. These can then be compared to molecular dynamics simulations to identify oxide and hydride phases. The probing depth of Raman is estimated from the skin depth of the 785 nm laser in the bulk Nb ~ 10-20 nm. This is a reasonable fraction of the superconducting penetration depth ~ 45 nm. Simulating manufacturing processes of SRF cavities may shed light on the origins and composition of hot spots, and their relationship with defects in the material. Defects such as pits, whose origins are yet unknown, are found in the hot spots of completed cavities. Raman spectroscopy is used here to identify changes in the surface chemistry after manipulations such as creating artificial pits, exposing the material to chemical etching, or cold-working the material. BCP exposure and cold-working are common to the SRF manufacturing process.
Show less
- Title
- Professionalism Among Chinese Engineers: An Empirical Study
- Creator
- Wei, Lina, Davis, Michael
- Date
- 2019-03-18, 2019-03-18
- Description
-
This is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang...
Show moreThis is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang survey of 2016, this study continues to evaluate the claim that China has a profession of engineering (as defined by Davis) with a larger, better educated, demographically different pool of two hundred and twenty-nine Chinese engineers, using more specific and deeper questions about “profession”, for example, by adding the investigation of competence (the discipline of engineering)—the perceived knowledge, skill, and judgment of the interviewees as evidence of one aspect of profession. The dataset includes a copy of the questionnaire in Chinese and English, as well as both the entire dataset of surveyed individuals as well as the data from individuals who were deemed to have enough experience in engineering to be included in the final data set analyzed.
Show less
- Title
- Professionalism Among Chinese Engineers: An Empirical Study: Questionnaire (Chinese version)
- Creator
- Wei, Lina, Davis, Michael
- Date
- 2019-03-18, 2019-03-18
- Description
-
This is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang...
Show moreThis is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang survey of 2016, this study continues to evaluate the claim that China has a profession of engineering (as defined by Davis) with a larger, better educated, demographically different pool of two hundred and twenty-nine Chinese engineers, using more specific and deeper questions about “profession”, for example, by adding the investigation of competence (the discipline of engineering)—the perceived knowledge, skill, and judgment of the interviewees as evidence of one aspect of profession. The dataset includes a copy of the questionnaire in Chinese and English, as well as both the entire dataset of surveyed individuals as well as the data from individuals who were deemed to have enough experience in engineering to be included in the final data set analyzed.
Show less
- Title
- Professionalism Among Chinese Engineers: An Empirical Study
- Creator
- Wei, Lina, Davis, Michael
- Date
- 2019-03-18, 2019-03-18
- Description
-
This is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang...
Show moreThis is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang survey of 2016, this study continues to evaluate the claim that China has a profession of engineering (as defined by Davis) with a larger, better educated, demographically different pool of two hundred and twenty-nine Chinese engineers, using more specific and deeper questions about “profession”, for example, by adding the investigation of competence (the discipline of engineering)—the perceived knowledge, skill, and judgment of the interviewees as evidence of one aspect of profession. The dataset includes a copy of the questionnaire in Chinese and English, as well as both the entire dataset of surveyed individuals as well as the data from individuals who were deemed to have enough experience in engineering to be included in the final data set analyzed.
Show less
- Title
- Professionalism Among Chinese Engineers: An Empirical Study: Effective raw data(229)
- Creator
- Wei, Lina, Davis, Michael
- Date
- 2019-03-18, 2019-03-18
- Description
-
This is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang...
Show moreThis is a copy of a dataset - in English and Chinese - completed in 2018 looking at concepts of professionalism. Following on the Davis, Zhang survey of 2016, this study continues to evaluate the claim that China has a profession of engineering (as defined by Davis) with a larger, better educated, demographically different pool of two hundred and twenty-nine Chinese engineers, using more specific and deeper questions about “profession”, for example, by adding the investigation of competence (the discipline of engineering)—the perceived knowledge, skill, and judgment of the interviewees as evidence of one aspect of profession. The dataset includes a copy of the questionnaire in Chinese and English, as well as both the entire dataset of surveyed individuals as well as the data from individuals who were deemed to have enough experience in engineering to be included in the final data set analyzed.
Show less
- Title
- "China's unwritten code of engineering ethics": Table list (1), China's unwritten code of engineering ethics: Table list (1)
- Creator
- Davis, Michael, Wei, Lina
- Date
- 2019-08-02, 2019-08-02
- Title
- "China's unwritten code of engineering ethics", China's unwritten code of engineering ethics
- Creator
- Davis, Michael, Wei, Lina
- Date
- 2019-08-02, 2019-08-02
- Title
- "China's unwritten code of engineering ethics": effective raw data (191), China's unwritten code of engineering ethics: effective raw data (191)
- Creator
- Davis, Michael, Wei, Lina
- Date
- 2019-08-02, 2019-08-02
- Title
- "China's unwritten code of engineering ethics": total raw data (204), China's unwritten code of engineering ethics: total raw data (204)
- Creator
- Davis, Michael, Wei, Lina
- Date
- 2019-08-02, 2019-08-02
- Title
- "China's unwritten code of engineering ethics": Chinese Questionnaire on the Professional Ethical Awareness of Chinese Engineering Practitioners, China's unwritten code of engineering ethics: Chinese Questionnaire on the Professional Ethical Awareness of Chinese Engineering Practitioners
- Creator
- Davis, Michael, Wei, Lina
- Date
- 2019-08-02, 2019-08-02
- Title
- "China's unwritten code of engineering ethics": English Questionnaire on the Professional Ethical Awareness of Chinese Engineering Practitioners, China's unwritten code of engineering ethics: English Questionnaire on the Professional Ethical Awareness of Chinese Engineering Practitioners
- Creator
- Davis, Michael, Wei, Lina
- Date
- 2019-08-02, 2019-08-02