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(1 - 12 of 12)
- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 Final Report F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 Abstract F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 Project Plan F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 Midterm Presentation F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 IPRO Day Presentation F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 Poster F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
Show less
- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- New Applications for Virtual Reality Training (semester?), IPRO 316: New Applications for Virtual Reality Training IPRO 316 Midterm Report F07
- Creator
- Jeong, Ahreum, Doolittle, Erik, Mead, Erik, Roe, Ian, Stanford, Jeffrey, Kim, Jeongshik, Knopp, Kyle, Malanowski, Mark, Cantoni, Nick, Steward, Shane
- Date
- 2007-12, 2007-12
- Description
-
We have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the...
Show moreWe have quite a few objectives for this IPRO. Our first objective is to research into both industrial and mass market applications of the Product Animations technology. After this first objective, we take 2 paths. The first leads to determining a screening criterion to select the best industrial prospects. We then plan to quantify the value propositions for the prospects selected from objective 2. When this is finished, we will create a deliverable simulation example, and finally write down any and all recommendations for future work with this IPRO. The other path leads to researching the idea or design of an ASP website. After this has been implemented, we want to use a PAI example of a milkshake machine, and show this on the ASP at IPRO day.
Deliverables for IPRO 316: New Applications for Virtual Reality Training for the Fall 2007 semester
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- Title
- Virtual Reality: Developing an Advanced Immersive Visualization Environment at IIT (semester?), IPRO 351: Developing an Adv Immersive Visualization Environment IPRO 351 Midterm Report Sp05
- Creator
- Abdul, Michael, Chang, Robert, Merchant, Madhur, Smith, Johannes, Birek, Eliza, Habib, Ibrahim, Norby, Gerald
- Date
- 2005-05, 2005-05
- Description
-
The main objective of the Spring 2005 IPRO 351 team is to develop a business plan for the installation of a virtual reality facility on the...
Show moreThe main objective of the Spring 2005 IPRO 351 team is to develop a business plan for the installation of a virtual reality facility on the IIT Main Campus. Implementation of the plan will consist of three primary objectives over the semester. First the team will research current virtual reality institutions and applications.
Deliverables for IPRO 351: Virtual Reality: Developing an Advanced Immersive Visualization Environment at IIT for the Spring 2005 semester
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- Title
- Virtual Reality: Developing an Advanced Immersive Visualization Environment at IIT (semester?), IPRO 351: Developing an Adv Immersive Visualization Environment IPRO 351 Project Plan Sp05
- Creator
- Abdul, Michael, Chang, Robert, Merchant, Madhur, Smith, Johannes, Birek, Eliza, Habib, Ibrahim, Norby, Gerald
- Date
- 2005-05, 2005-05
- Description
-
The main objective of the Spring 2005 IPRO 351 team is to develop a business plan for the installation of a virtual reality facility on the...
Show moreThe main objective of the Spring 2005 IPRO 351 team is to develop a business plan for the installation of a virtual reality facility on the IIT Main Campus. Implementation of the plan will consist of three primary objectives over the semester. First the team will research current virtual reality institutions and applications.
Deliverables for IPRO 351: Virtual Reality: Developing an Advanced Immersive Visualization Environment at IIT for the Spring 2005 semester
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- Title
- Virtual Reality: Developing an Advanced Immersive Visualization Environment at IIT (semester?), IPRO 351
- Creator
- Abdul, Michael, Chang, Robert, Merchant, Madhur, Smith, Johannes, Birek, Eliza, Habib, Ibrahim, Norby, Gerald
- Date
- 2005-05, 2005-05
- Description
-
The main objective of the Spring 2005 IPRO 351 team is to develop a business plan for the installation of a virtual reality facility on the...
Show moreThe main objective of the Spring 2005 IPRO 351 team is to develop a business plan for the installation of a virtual reality facility on the IIT Main Campus. Implementation of the plan will consist of three primary objectives over the semester. First the team will research current virtual reality institutions and applications.
Deliverables for IPRO 351: Virtual Reality: Developing an Advanced Immersive Visualization Environment at IIT for the Spring 2005 semester
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- Title
- ENGAGEMENT FRAMEWORK FOR SERIOUS THERAPEUTIC GAMES FOR HEALTH
- Creator
- Damarjian, Alex G.
- Date
- 2022
- Description
-
The conventional treatment of amblyopia in pediatric patients routinely experience low patient compliance due toits limitations. Therapeutic...
Show moreThe conventional treatment of amblyopia in pediatric patients routinely experience low patient compliance due toits limitations. Therapeutic games that utilize VR technology have the potential to open new avenues of medical research and treatment. A review of the prevailing literature shows the effectiveness of VR based games for therapeutic applications and the potential for increased patient compliance. A strong component of the literature is grounded in the medical humanities, specifically the way in which thought patterns, cognitive development, and perceived social rejection affect patient engagement and treatment efficacy. In order to increase the effectiveness of therapeutic games and streamline their development, a new framework has been created using existing research into therapeutic games. This framework ensures that all therapeutic games meet certain criteria within ethics, immersion, active learning, universal accessibility, aesthetics, and medicine. When applied to game development, specifically virtual and extended reality games, it can be used to transform existing therapeutic or diagnostic models into games operating as health care tools. The result is a more effective, lower cost, more accessible treatment option with increased patient compliance and greater overall outcomes.
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