Search results
(1 - 17 of 17)
- Title
- Edutainment (semester 2 of unknown), IPRO 329: Edutainment IPRO 329 Project Plan F04
- Creator
- Sokolowski, Jackie, Mardis, Jerrell, Collier, Matt, Ruettiger, Kevin, Swesey, Pj, Pfisterer, Steve, Sierka, Wojciech, Maloney, Sean, Nguyen, Toan, Coats, Chris, Manesh, Hosain, Joyce, Lauren, Pacheco, Tony
- Date
- 2005-02, 2004-12
- Description
-
Our IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to...
Show moreOur IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to complete a 3D financial aid computer game – College Pursuit – as well as start a children’s game – Scholars of the Lost Exhibit. In College Pursuit, students accumulate money towards college via scholarships, grants, and loans. Scholars of the Lost Exhibit takes the student on a journey through a magical museum filled with friends and foes, while testing the student in the areas of Math, Science, Social Studies, and Language Arts.
Deliverables
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- Title
- Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 Abstract Sp04
- Creator
- Malizzio, Anthony, Karunamurthy, Aroon, Hess, Brian, Ozmen, Hakan, Sundaram, Rachna, Hensel, Brian, Havlicek, Dave, Thorson, Josh, Pfisterer, Stephen, Alonzo, Anya, Lenart, Dan, Laatz, Jason, Batson, Laura, Ware, Michele, Belchev, Bilyan, Coats, Chris, Manesh, Hosain, Ansari, Umair
- Date
- 2004-10, 2004-05
- Description
-
The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and...
Show moreThe project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.
Deliverables
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- Title
- Edutainment (semester?), IPRO 329: Edutainment IPRO 329 Poster Sp06
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
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- Title
- Edutainment (semester?), IPRO 329: Edutainment IPRO 329 Final Report Sp06
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
Show less
- Title
- Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 Project Plan Sp04
- Creator
- Malizzio, Anthony, Karunamurthy, Aroon, Hess, Brian, Ozmen, Hakan, Sundaram, Rachna, Hensel, Brian, Havlicek, Dave, Thorson, Josh, Pfisterer, Stephen, Alonzo, Anya, Lenart, Dan, Laatz, Jason, Batson, Laura, Ware, Michele, Belchev, Bilyan, Coats, Chris, Manesh, Hosain, Ansari, Umair
- Date
- 2004-10, 2004-05
- Description
-
The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and...
Show moreThe project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.
Deliverables
Show less
- Title
- Edutainment (semester?), IPRO 329
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
Show less
- Title
- Edutainment (semester?), IPRO 329: Edutainment IPRO 329 Abstract Sp06
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
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- Title
- Edutainment (semester?), IPRO 329: Edutainment IPRO 329 IPRO Day Presentation Sp06
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
Show less
- Title
- Edutainment (semester?), IPRO 329: Edutainment IPRO 329 Project Plan Sp06
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
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- Title
- Edutainment (semester?), IPRO 329: Edutainment IPRO 329 Midterm Report Sp06
- Creator
- Chin-perez, Adrienne, Goyal, Sonia, Joyce, Lauren, Furukawa, Matthew, Cecil, Jeff, Johnson, Callie, Ceballos, Carlos, Martinez, Javier, Jain, Sachin, Pathak, Yagna, Sanan, Prateek, Pandya, Vishal, Kimnach, Deborah, Thompson Ii, Richard D., Branicki, Konrad
- Date
- 2006-05, 2006-05
- Description
-
This semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth...
Show moreThis semester IPRO 329, Edutainment, continues placing its complete efforts toward an educational computer gaming suite targeted at fourth-grade students and the subjects these students struggle with most in school. The tentative title, Scholars of the Lost Exhibit, remains the same this semester. Work on this project began two semesters ago as the team completed their award-winning game College Pursuit. During this semester, we will continue to focus on the design, development, testing, and marketing of Scholars of the Lost Exhibit.
Deliverables for IPRO 329: Edutainment for the Spring 2006 semester
Show less
- Title
- Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 IPRO Day Presentation Sp04
- Creator
- Malizzio, Anthony, Karunamurthy, Aroon, Hess, Brian, Ozmen, Hakan, Sundaram, Rachna, Hensel, Brian, Havlicek, Dave, Thorson, Josh, Pfisterer, Stephen, Alonzo, Anya, Lenart, Dan, Laatz, Jason, Batson, Laura, Ware, Michele, Belchev, Bilyan, Coats, Chris, Manesh, Hosain, Ansari, Umair
- Date
- 2004-10, 2004-05
- Description
-
The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and...
Show moreThe project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.
Deliverables
Show less
- Title
- Edutainment (semester 2 of unknown), IPRO 329: Edutainment IPRO 329 Abstract F04
- Creator
- Sokolowski, Jackie, Mardis, Jerrell, Collier, Matt, Ruettiger, Kevin, Swesey, Pj, Pfisterer, Steve, Sierka, Wojciech, Maloney, Sean, Nguyen, Toan, Coats, Chris, Manesh, Hosain, Joyce, Lauren, Pacheco, Tony
- Date
- 2005-02, 2004-12
- Description
-
Our IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to...
Show moreOur IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to complete a 3D financial aid computer game – College Pursuit – as well as start a children’s game – Scholars of the Lost Exhibit. In College Pursuit, students accumulate money towards college via scholarships, grants, and loans. Scholars of the Lost Exhibit takes the student on a journey through a magical museum filled with friends and foes, while testing the student in the areas of Math, Science, Social Studies, and Language Arts.
Deliverables
Show less
- Title
- Edutainment (semester 2 of unknown), IPRO 329
- Creator
- Sokolowski, Jackie, Mardis, Jerrell, Collier, Matt, Ruettiger, Kevin, Swesey, Pj, Pfisterer, Steve, Sierka, Wojciech, Maloney, Sean, Nguyen, Toan, Coats, Chris, Manesh, Hosain, Joyce, Lauren, Pacheco, Tony
- Date
- 2005-02, 2004-12
- Description
-
Our IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to...
Show moreOur IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to complete a 3D financial aid computer game – College Pursuit – as well as start a children’s game – Scholars of the Lost Exhibit. In College Pursuit, students accumulate money towards college via scholarships, grants, and loans. Scholars of the Lost Exhibit takes the student on a journey through a magical museum filled with friends and foes, while testing the student in the areas of Math, Science, Social Studies, and Language Arts.
Deliverables
Show less
- Title
- Edutainment (semester 2 of unknown), IPRO 329: Edutainment IPRO 329 IPRO Day Presentation F04
- Creator
- Sokolowski, Jackie, Mardis, Jerrell, Collier, Matt, Ruettiger, Kevin, Swesey, Pj, Pfisterer, Steve, Sierka, Wojciech, Maloney, Sean, Nguyen, Toan, Coats, Chris, Manesh, Hosain, Joyce, Lauren, Pacheco, Tony
- Date
- 2005-02, 2004-12
- Description
-
Our IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to...
Show moreOur IPRO is called Edutainment because we develop computer games that educate and entertain at the same time. The goal for IPRO 329 is to complete a 3D financial aid computer game – College Pursuit – as well as start a children’s game – Scholars of the Lost Exhibit. In College Pursuit, students accumulate money towards college via scholarships, grants, and loans. Scholars of the Lost Exhibit takes the student on a journey through a magical museum filled with friends and foes, while testing the student in the areas of Math, Science, Social Studies, and Language Arts.
Deliverables
Show less
- Title
- Edutainment (semester 1 of Unknown), IPRO 329: College Pursuit Game Development IPRO 329 Final Report Sp04
- Creator
- Malizzio, Anthony, Karunamurthy, Aroon, Hess, Brian, Ozmen, Hakan, Sundaram, Rachna, Hensel, Brian, Havlicek, Dave, Thorson, Josh, Pfisterer, Stephen, Alonzo, Anya, Lenart, Dan, Laatz, Jason, Batson, Laura, Ware, Michele, Belchev, Bilyan, Coats, Chris, Manesh, Hosain, Ansari, Umair
- Date
- 2004-10, 2004-05
- Description
-
The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and...
Show moreThe project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.
Deliverables
Show less
- Title
- Edutainment (semester 1 of Unknown), IPRO 329
- Creator
- Malizzio, Anthony, Karunamurthy, Aroon, Hess, Brian, Ozmen, Hakan, Sundaram, Rachna, Hensel, Brian, Havlicek, Dave, Thorson, Josh, Pfisterer, Stephen, Alonzo, Anya, Lenart, Dan, Laatz, Jason, Batson, Laura, Ware, Michele, Belchev, Bilyan, Coats, Chris, Manesh, Hosain, Ansari, Umair
- Date
- 2004-10, 2004-05
- Description
-
The project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and...
Show moreThe project IPRO 329 is working on this semester, is a financial-aid educational game, CollegePursuit, targeted to high-school seniors and their parents. Work on this project has started last semester and we will be continuing the design, development, testing, and marketing of CollegePursuit.
Deliverables
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- Title
- ENGAGEMENT FRAMEWORK FOR SERIOUS THERAPEUTIC GAMES FOR HEALTH
- Creator
- Damarjian, Alex G.
- Date
- 2022
- Description
-
The conventional treatment of amblyopia in pediatric patients routinely experience low patient compliance due toits limitations. Therapeutic...
Show moreThe conventional treatment of amblyopia in pediatric patients routinely experience low patient compliance due toits limitations. Therapeutic games that utilize VR technology have the potential to open new avenues of medical research and treatment. A review of the prevailing literature shows the effectiveness of VR based games for therapeutic applications and the potential for increased patient compliance. A strong component of the literature is grounded in the medical humanities, specifically the way in which thought patterns, cognitive development, and perceived social rejection affect patient engagement and treatment efficacy. In order to increase the effectiveness of therapeutic games and streamline their development, a new framework has been created using existing research into therapeutic games. This framework ensures that all therapeutic games meet certain criteria within ethics, immersion, active learning, universal accessibility, aesthetics, and medicine. When applied to game development, specifically virtual and extended reality games, it can be used to transform existing therapeutic or diagnostic models into games operating as health care tools. The result is a more effective, lower cost, more accessible treatment option with increased patient compliance and greater overall outcomes.
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