What if the school were more like a playground; a laboratory for exploration and discovery? What if the place itself actually inspired the... Show moreWhat if the school were more like a playground; a laboratory for exploration and discovery? What if the place itself actually inspired the students within it? My proposal for a new primary school in Chicago attempts to become such a place. With an emphasis on wellness and ecologically based practices the school becomes a teaching tool. Featuring a diverse range of flexible interior and exterior spaces, the building supports different learning environments. The school also encourages community involvement through shared resources and volunteer opportunities. The project becomes more than a school; an integral part of the neighborhood and place to experience learning. Show less
What if the school were more like a playground; a laboratory for exploration and discovery? What if the place itself actually inspired the... Show moreWhat if the school were more like a playground; a laboratory for exploration and discovery? What if the place itself actually inspired the students within it? My proposal for a new primary school in Chicago attempts to become such a place. With an emphasis on wellness and ecologically based practices the school becomes a teaching tool. Featuring a diverse range of flexible interior and exterior spaces, the building supports different learning environments. The school also encourages community involvement through shared resources and volunteer opportunities. The project becomes more than a school; an integral part of the neighborhood and place to experience learning. Show less
What if the school were more like a playground; a laboratory for exploration and discovery? What if the place itself actually inspired the... Show moreWhat if the school were more like a playground; a laboratory for exploration and discovery? What if the place itself actually inspired the students within it? My proposal for a new primary school in Chicago attempts to become such a place. With an emphasis on wellness and ecologically based practices the school becomes a teaching tool. Featuring a diverse range of flexible interior and exterior spaces, the building supports different learning environments. The school also encourages community involvement through shared resources and volunteer opportunities. The project becomes more than a school; an integral part of the neighborhood and place to experience learning. Show less
The inspiration to develop a vertical urban school originates from rising urban density and the lack of interconnection and identity in some... Show moreThe inspiration to develop a vertical urban school originates from rising urban density and the lack of interconnection and identity in some urban environments. The urban condition is a construct of rhythm, memory, and the sensory. This condition is illuminated through the dense activity and interaction of city life. This scheme embraces the layers of activity and vibrancies inherent in the operation of schools and cities. Show less
Asked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should... Show moreAsked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should all be fun.” Doc Mack is the owner of Galloping Ghost, which currently holds the title of the largest arcade in the world, housing more than 435 games. Mack Continues to grow the arcade’s collection. From a young age, Mack knew he belonged in the video game industry, and commenced Galloping Ghost initially with only a few of his personal games. He gradually, but continuously increased his collection. Now, he spends about two hours daily in search for new releases, high demand games, or just something new he thinks gamers would enjoy. Galloping Ghost consists of two joined buildings, three big rooms, with plans to integrate a second floor addition. Galloping Ghost Productions (Doc Mack’s arcade crew) will release their first original arcade game early 2015. The arcade operates as a successful free-play, coinless business. People travel around the world to play in his arcade. Mack’s greatest interest is maintaining all games in his possession in working condition -- in part because he knows any game in his collection could be someone’s favorite. Doc Mack’s mission is to share his data with other arcades to help the industry continue expanding and flourishing. Show less
Asked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should... Show moreAsked about what he thinks of competition in the video game industry, Doc Mack says, “It's never a competition. It's video games. It should all be fun.” Doc Mack is the owner of Galloping Ghost, which currently holds the title of the largest arcade in the world, housing more than 435 games. Mack Continues to grow the arcade’s collection. From a young age, Mack knew he belonged in the video game industry, and commenced Galloping Ghost initially with only a few of his personal games. He gradually, but continuously increased his collection. Now, he spends about two hours daily in search for new releases, high demand games, or just something new he thinks gamers would enjoy. Galloping Ghost consists of two joined buildings, three big rooms, with plans to integrate a second floor addition. Galloping Ghost Productions (Doc Mack’s arcade crew) will release their first original arcade game early 2015. The arcade operates as a successful free-play, coinless business. People travel around the world to play in his arcade. Mack’s greatest interest is maintaining all games in his possession in working condition -- in part because he knows any game in his collection could be someone’s favorite. Doc Mack’s mission is to share his data with other arcades to help the industry continue expanding and flourishing. Show less