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- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356: SP Hybrids IPRO 356 Midterm Report F06
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
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- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356: SP Hybrids IPRO 356 abstract F06
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
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- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356: SP Hybrids IPRO 356 Project Plan F06
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
Show less
- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356: SP Hybrids IPRO 356 Poster F06
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
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- Title
- NSF Annual Report 2012 on Flexible Decision-making in Response to Disruptive Events on Construction Sites
- Creator
- Menches, Cindy L., Chen, Juan
- Date
- 2012-06-29, 2012-06-29
- Description
-
This 2012 annual research report submitted to the National Science Foundation describes: (1) involved people, (2) research activities, (3)...
Show moreThis 2012 annual research report submitted to the National Science Foundation describes: (1) involved people, (2) research activities, (3) research findings, (4) training and development, (5) outreach activities, (6) publications, and (7) contributions for rant number CMMI-1100514, Flexible Decision-making in Response to Disruptive Events on Construction Sites.
Sponsorship: National Science Foundation Award Number: CMMI-1100514
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- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356: SP Hybrids IPRO 356 IPRO Day Presentation F06
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
Show less
- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356: SP Hybrids IPRO 356 Final Report F06
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
Show less
- Title
- Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization (semester?), IPRO 356
- Creator
- Fuglestad, Jason, Popoola, Dolapo, Patti, Julie, Lee, Jae Suk, Ali, Hassan, Thomas, Sujit, Cyriac, Mary, Baek, Seung, Anderson, Matt, Zhao, Yin
- Date
- 2006-12, 2006-12
- Description
-
To complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deli...
Show moreTo complete the final stage in the assembly of a Plug-In Hybrid Electric Vehicle (PHEV) and commercialize the technology on a large scale.
Deliverables for IPRO 356: Plug-In Hybrid Electric Vehicles: Simulation, Design, and Commercialization for the Fall 2006 semester
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- Title
- Revolutionary Persuasion, Thomas Paine's Influential Rhetoric in Common Sense
- Creator
- Purdy, Michael
- Date
- 2011-12, 2011-12
- Publisher
- IIT Humanities Department, Undergraduate Writing Contest
- Description
-
At a pivotal time in early American history, one man was able to influence the hearts and minds of an entire burgeoning nation by way of pen...
Show moreAt a pivotal time in early American history, one man was able to influence the hearts and minds of an entire burgeoning nation by way of pen and parchment. His name was Thomas Paine, and his revolutionary pamphlet was titled "Common Sense." This paper provides an in-depth analysis of Thomas Paine's Common Sense pamphlet in regards to persuasive communication and rhetoric and how it ultimately swayed the American colonists toward separation from the tyrannical motherland.
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- Title
- Interview with Steven Blajeck: Photos 2
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Steven Blajeck
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn: photos
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Steven Blajeck: 1128_131426
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn: R05_0001
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Chris Dammacco: 1_Audio Transcription
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
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- Title
- Interview with Chris Dammacco
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
Show less
- Title
- Interview with Chris Dammacco: Audio Transcription
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
Show less
- Title
- Interview with Chris Dammacco: Raw Audio Recording
- Creator
- Mcnamar, Sydney, Hernandez, Christopher, Nguyen, Michael, Takiddeen, Yasser, Garcia, Jonathan
- Date
- 2015-10-02, 2015-10-02
- Description
-
Chris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the...
Show moreChris Dammacco began as a cheese broker for the majority of Midwestern states until one day he confronted a video game shop owner about the poor treatment of his customers; the owner’s response was “If you don’t like the way I do things, then why don’t you start your own shop”, and that’s exactly what he did. Dammacco founded Windy Gaming officially in January of 2015, but first invested in the idea in September of 2012. Windy Gaming specializes in import games, specifically from Japan. He mostly runs the business by himself; the only help he gets is a mechanical engineer that comes in once a week to repair games and two unpaid college students who assist him during convention weekends. The majority of his inventory is games from the late 80s and early 90s because this is the era that Dammacco finds most intriguing. Windy Gaming attends several gaming conventions a year, the favorite being the Midwestern Gaming Convention. At Windy Gaming’s first year at this convention, they only had two eight-foot tables; this past year they had grown so much as to be able to purchase a private room. Dammacco was able to meet many famous internet personalities and players through these conventions some of which included James Rolfe and the hosts of the “Sat Guys” YouTube channel. These two to three day conventions can bring in as much as five figures according to Dammacco and make up a majority of his sales. Dammacco’s friendly treatment of the buyers has created a league of loyal customers that will follow go so far as to follow to him to conventions. Each product he sends out comes with a hand written, personalized note from Dammacco expressing gratitude for their purchase. Dammacco will facetime, skype, email, tweet, Facebook message, call, and the like if the customer wants a deeper understanding of the product or inventory as a whole. The most unique thing about Windy Gaming is that despite sales being entirely online, Dammacco strives to make himself known so the customer is aware that it is a man they are making deals with, not a soulless computer screen. He also makes an effort to keep prices as low as possible in order to cater to the player so they can enjoy the experience of the game without the guilt of overpriced items. Dammacco feels the poor treatment of the players and customers in this industry will be its eventual downfall because the overpriced, never to be played games that certain vendors are selling are not true to the real meaning of a video games. Games are a hobby meant to be enjoyed by those who love to play. His efforts at creating a standard for pricing and customer interaction are making an impact on the gaming industry. The amount of growth that Windy Gaming has produced in such a short time is truly amazing and serves as a commentary on the success of the modern video industry. Prospects are high for Chris Dammacco’s Windy Gaming as well as the gaming industry as a whole.
Show less