Search results
(1 - 20 of 66)
Pages
- Title
- Tweeting Vertically? Elected Officials’ Interactions with Citizens on Twitter
- Creator
- Otterbacher, Jahna, Shapiro, Matthew A., Hemphill, Libby
- Date
- 2012-12-05, 2012
- Description
-
Enthusiasts propose that social media promotes vertical political communication, giving citizens the opportunity to interact directly with...
Show moreEnthusiasts propose that social media promotes vertical political communication, giving citizens the opportunity to interact directly with their representatives. However, skeptics claim that politicians avoid direct engagement with constituents, using technology to present a façade of interactivity instead. This study explores if and how elected officials in three regions of the world are using Twitter to interact with the public. We examine the Twitter activity of 15 officials over a period of six months. We show that in addition to the structural features of Twitter that are designed to promote interaction, officials rely on language to foster or to avoid engagement. It also provides yet more evidence that the existence of interactive features does not guarantee interactivity.
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- Title
- Galvin Library Website Redesign, Galvin Library Website Redesign: Go Big or Go Home
- Creator
- McClure, Christine
- Date
- 2016-05
- Description
-
This presentation is an overview of the data that informed the new design for the Galvin Library website, launched in the fall of 2015. It...
Show moreThis presentation is an overview of the data that informed the new design for the Galvin Library website, launched in the fall of 2015. It includes three key concepts: implementing a content strategy, highlighting the library’s electronic resources, and using a user-centered approach to design.
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- Celebrating Our Successes Mini-Conference 2016
- Title
- Getting to Know the ArchivesSpace API
- Creator
- Martin, Greer
- Date
- 2016-05
- Title
- Migrating to ArchivesSpace: Lessons Learned
- Creator
- Martin, Greer
- Date
- 2017-05
- Title
- Identifying and articulating library connections to student success
- Creator
- Massengale, Lisa, Piotrowski, Pattie
- Date
- 2016-05-18
- Description
-
Galvin library has begun a systematic process of measuring the library's connection to, and impact on, student success. This presentation will...
Show moreGalvin library has begun a systematic process of measuring the library's connection to, and impact on, student success. This presentation will discuss the connections between academic success outcomes such as GPA by demonstrating the variety of ways that libraries contribute to student learning and success. We will also talk about plans for future research, service expansion and strategic planning.
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- Celebrating Our Successes Mini-Conference 2016
- Title
- Interview with Steven Blajeck: Photos 2
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Steven Blajeck
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn: photos
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Steven Blajeck: 1128_131426
- Creator
- Lopez, Ramon
- Date
- 2015, 2015
- Title
- Interview with Thomas Glenn: R05_0001
- Creator
- Thai, Christopher, Zhong, Franklin
- Date
- 2015, 2015
- Title
- Interview with Todd Friedman: raw-recording
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015, 2015
- Title
- Interview with Todd Friedman: photos
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015, 2015
- Title
- Interview with Todd Friedman
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015, 2015
- Title
- Interview with Todd Friedman: ToddFriedman_92515_Transcription_OralHistoryProject
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015, 2015
- Creator
- Rao, Xi, Houlihan, Jodi
- Title
- Interview with Todd Friedman
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015-09-25, 2015-09-25
- Description
-
We conducted an interview with Todd Friedman, a game competitor who holds over 100 game world records, on Sep 25, 2015 at his home in Gurnee,...
Show moreWe conducted an interview with Todd Friedman, a game competitor who holds over 100 game world records, on Sep 25, 2015 at his home in Gurnee, IL. Todd Friedman is a game competitor and competition organizer. His personal game collections consist of 2,840 games and he has been playing video games since he was five years old. His world records are recorded on the Twin Galaxies Score Database website. For the Wii DJ Hero alone he has three pages filled with records of him placing 1st, 2nd, 3rd and 4th with songs ranging from Foo Fighters to Jackson Five. However, Todd has never worked as a full-time game competitor. Instead, he is an EDI (Electronic data interchange) analyst at HubGroup, a truck company. Generally, he arrives home from work at 4:30pm and plays games or works out with his children. Todd has his own philosophy for life and gaming. He holds world records but has never thought of earning money from playing games or having it as a “real” job. Rather, he loves the competition itself. In his view, playing games is more like something that brings people fun and happiness, instead of a tool to make money. He also enjoys being a spectator and watching others play games. This is one of the reasons why he loves not only to participate but also to organize game competitions. How does Todd balance his daily life with his gaming life? If you ask Todd they are one and the same. In fact, a quote of his is “Working and being father is my typical day.” He works his full time job, spends time with his family and ensures that he also spends time on his professional gaming activities. He has twins, a boy and a girl aged 9 years old that he does the normal after school activities with like, soccer, cheerleading, etc. He also loves video gaming especially with his family! One controversial view is that coin-operated video gaming has been a target of negative perceptions. However, Todd completely discredits this argument -- that gaming is a negative influence. He credits video gaming for keeping him on a good path, away from drugs and alcohol, fueling his interest in technology, and obtaining friendships from an array of different cultures all due to being able to meet, talk and play video games with people from around the nation and around the world. Are e-sports according to Todd a real sport? The short answer is “yes.” Todd has two favorite sports, Bowling and video gaming. He compared video game competition to bowling to how some people do not believe it is a sport by discussing hand and eye coordination, mental focus, and talent. You have to beat the other person and practice to get better at it, which is exactly like bowling or golf. According to Todd, a professional gamer, a sport consists of using your mind, practicing, and playing against someone to win. And e-sports falls within his definition. Through the interview, we found that Todd was not in agreement with a lot of the negative stereotypes that people have about gaming, such as, video games are bad for young kids, it wastes their time, money and may have a negative effect on their behaviors and social skills. Instead, he is an average guy who has been playing games since 7 years old and it has helped to evolve him socially and as a positive role model. He credits video games to keeping him away from drugs and alcohol and is also a mechanism that helps to relieve stress. It also positively affects his relationships. He is a better friend, father, husband and co-worker because of his involvement with games.
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- Title
- Interview with Todd Friedman: Todd Friedman_9-25-15_Transcription_Oral History Project
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015-09-25, 2015-09-25
- Description
-
We conducted an interview with Todd Friedman, a game competitor who holds over 100 game world records, on Sep 25, 2015 at his home in Gurnee,...
Show moreWe conducted an interview with Todd Friedman, a game competitor who holds over 100 game world records, on Sep 25, 2015 at his home in Gurnee, IL. Todd Friedman is a game competitor and competition organizer. His personal game collections consist of 2,840 games and he has been playing video games since he was five years old. His world records are recorded on the Twin Galaxies Score Database website. For the Wii DJ Hero alone he has three pages filled with records of him placing 1st, 2nd, 3rd and 4th with songs ranging from Foo Fighters to Jackson Five. However, Todd has never worked as a full-time game competitor. Instead, he is an EDI (Electronic data interchange) analyst at HubGroup, a truck company. Generally, he arrives home from work at 4:30pm and plays games or works out with his children. Todd has his own philosophy for life and gaming. He holds world records but has never thought of earning money from playing games or having it as a “real” job. Rather, he loves the competition itself. In his view, playing games is more like something that brings people fun and happiness, instead of a tool to make money. He also enjoys being a spectator and watching others play games. This is one of the reasons why he loves not only to participate but also to organize game competitions. How does Todd balance his daily life with his gaming life? If you ask Todd they are one and the same. In fact, a quote of his is “Working and being father is my typical day.” He works his full time job, spends time with his family and ensures that he also spends time on his professional gaming activities. He has twins, a boy and a girl aged 9 years old that he does the normal after school activities with like, soccer, cheerleading, etc. He also loves video gaming especially with his family! One controversial view is that coin-operated video gaming has been a target of negative perceptions. However, Todd completely discredits this argument -- that gaming is a negative influence. He credits video gaming for keeping him on a good path, away from drugs and alcohol, fueling his interest in technology, and obtaining friendships from an array of different cultures all due to being able to meet, talk and play video games with people from around the nation and around the world. Are e-sports according to Todd a real sport? The short answer is “yes.” Todd has two favorite sports, Bowling and video gaming. He compared video game competition to bowling to how some people do not believe it is a sport by discussing hand and eye coordination, mental focus, and talent. You have to beat the other person and practice to get better at it, which is exactly like bowling or golf. According to Todd, a professional gamer, a sport consists of using your mind, practicing, and playing against someone to win. And e-sports falls within his definition. Through the interview, we found that Todd was not in agreement with a lot of the negative stereotypes that people have about gaming, such as, video games are bad for young kids, it wastes their time, money and may have a negative effect on their behaviors and social skills. Instead, he is an average guy who has been playing games since 7 years old and it has helped to evolve him socially and as a positive role model. He credits video games to keeping him away from drugs and alcohol and is also a mechanism that helps to relieve stress. It also positively affects his relationships. He is a better friend, father, husband and co-worker because of his involvement with games.
Show less
- Title
- Interview with Todd Friedman: raw-recording
- Creator
- Rao, Xi, Houlihan, Jodi
- Date
- 2015-09-25, 2015-09-25
- Description
-
We conducted an interview with Todd Friedman, a game competitor who holds over 100 game world records, on Sep 25, 2015 at his home in Gurnee,...
Show moreWe conducted an interview with Todd Friedman, a game competitor who holds over 100 game world records, on Sep 25, 2015 at his home in Gurnee, IL. Todd Friedman is a game competitor and competition organizer. His personal game collections consist of 2,840 games and he has been playing video games since he was five years old. His world records are recorded on the Twin Galaxies Score Database website. For the Wii DJ Hero alone he has three pages filled with records of him placing 1st, 2nd, 3rd and 4th with songs ranging from Foo Fighters to Jackson Five. However, Todd has never worked as a full-time game competitor. Instead, he is an EDI (Electronic data interchange) analyst at HubGroup, a truck company. Generally, he arrives home from work at 4:30pm and plays games or works out with his children. Todd has his own philosophy for life and gaming. He holds world records but has never thought of earning money from playing games or having it as a “real” job. Rather, he loves the competition itself. In his view, playing games is more like something that brings people fun and happiness, instead of a tool to make money. He also enjoys being a spectator and watching others play games. This is one of the reasons why he loves not only to participate but also to organize game competitions. How does Todd balance his daily life with his gaming life? If you ask Todd they are one and the same. In fact, a quote of his is “Working and being father is my typical day.” He works his full time job, spends time with his family and ensures that he also spends time on his professional gaming activities. He has twins, a boy and a girl aged 9 years old that he does the normal after school activities with like, soccer, cheerleading, etc. He also loves video gaming especially with his family! One controversial view is that coin-operated video gaming has been a target of negative perceptions. However, Todd completely discredits this argument -- that gaming is a negative influence. He credits video gaming for keeping him on a good path, away from drugs and alcohol, fueling his interest in technology, and obtaining friendships from an array of different cultures all due to being able to meet, talk and play video games with people from around the nation and around the world. Are e-sports according to Todd a real sport? The short answer is “yes.” Todd has two favorite sports, Bowling and video gaming. He compared video game competition to bowling to how some people do not believe it is a sport by discussing hand and eye coordination, mental focus, and talent. You have to beat the other person and practice to get better at it, which is exactly like bowling or golf. According to Todd, a professional gamer, a sport consists of using your mind, practicing, and playing against someone to win. And e-sports falls within his definition. Through the interview, we found that Todd was not in agreement with a lot of the negative stereotypes that people have about gaming, such as, video games are bad for young kids, it wastes their time, money and may have a negative effect on their behaviors and social skills. Instead, he is an average guy who has been playing games since 7 years old and it has helped to evolve him socially and as a positive role model. He credits video games to keeping him away from drugs and alcohol and is also a mechanism that helps to relieve stress. It also positively affects his relationships. He is a better friend, father, husband and co-worker because of his involvement with games.
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- Title
- Interview with Terry Minnich and Jeff Lee: TerryTrickmanAndJeffLeeInterview
- Creator
- Mynes, Jordan, Torres, Fulgencio, Nunez, Sylvia, Badasyan, Zhanna, Wohn, Jared
- Date
- 2015-10-13, 2015-10-13
- Description
-
For our oral history project, we interviewed Jeff Lee, and Terry Minnich who is also known as Trickman Terry. Jeff Lee was an artist that...
Show moreFor our oral history project, we interviewed Jeff Lee, and Terry Minnich who is also known as Trickman Terry. Jeff Lee was an artist that made artwork for QBert, Exterminator, and as well as other freelancing work. Terry Minnich was an editor for a magazine called Electronic Gaming Monthly Magazine where he was an editor for the Tips and Tricks section where he would review tricks submitted from fans and publish them in EGM. Terry had a fairly large collection of arcade games in his basement which is where the interview took place. Both of these men were passionate about their job and were very knowledgeable in the video game industry. Terry Minnich worked many years as an editor for EGM, specifically the Tricks and Tips section. He would receive letters from fans, receive information overseas from Japan, or play the games himself with his team to try to obtain tricks, cheats, glitches or bugs, and other information needed to make the games more enjoyable. Terry was also an avid collector who obtained and maintained a collection of arcade machines in his basement and was well informed in the hardware aspect of the history. Jeff Lee, the second person interviewed, was an artist who was a fan of video games, specifically at the bar scene where he would enjoy a few drinks along with playing Pinball or Armour Attack before he got into the game industry in a more serious manner. He coincidently began working at Gottlieb and Co.as an artist where he made the artwork for Qbert1, 2, and 3. Then him and a fellow partner from Qbertwere contracted to do some artistry work on a few games like Exterminator. After he finished his artwork for QBert, he did some freelancing, and did some art and design work for the games Double GsandLotto Fun as well as another piece for the companyCredible Technologies. Terry Minnich, as part of his job as an editor, knew a lot about the Konami Code, which is a special combination of buttons the player can hit which will enable special abilities or extra lives. He mentioned the Konami Code as one of the first major cheat codes as it was used in many games such as Gradius, Contra, Dance Dance Revolution,and other games. The Konami code was interesting to look at because it is something about the history that you can not find by looking at the game itself; you have to talk to the players and fans of the games to learn about. Jeff Lee was a major designer of Q*bert,a puzzle game where players had to make each color of a block on a pyramid the same color. This game was hugely popular and is considered to be a classic from its time period. Lee had significant contributions on the project including character design, using the pyramid shape as a game, and the “@!#?@!” that the playable character would say in speech bubble. Minnich and Lee both had major impacts in the first generation of video games however from different positions. Lee was a creator and was part of the first hand industry while Minnich was part of the second hand industry that helped publicize the games and create the community of gamers that is around today. It is interesting to look at the multiple levels of the video game industry as there are many aspects to it like designing, manufacturing, retailing, the media scene, and the competition aspect.
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