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(101 - 120 of 131)
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- Title
- Introspective Landscape: Efficient Residential Housing: Nate Allen Final Book
- Creator
- Allen, Nate
- Date
- 2012-05, 2012-05
- Description
-
This project is a contemporary revisit of the ideas behind Frank Lloyd Wright's Usonian houses. The building consists of three separate...
Show moreThis project is a contemporary revisit of the ideas behind Frank Lloyd Wright's Usonian houses. The building consists of three separate dwelling units on the same lot, a variation from the typical Chicago three-flat in that, rather than the three units being stacked one on top of the other, they are ordered linearly one after the other. The primary advantage of this arrangement is that each unit is allowed access to the ground floor, and to one of the three designated courtyard areas.
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- Title
- HIGH RISE BUILDING
- Creator
- Sun, Yanfang
- Date
- 2012-05-08, 2012-05
- Description
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MIXED USE HIGH RISE BUILDING DESIGN COMBINING WIND TURBINE, IN ORDER TO FIND A SUSTAINABLE WAY TO USING CLEAN ENERGY
- Title
- Re-entry Residential Community: final boards
- Creator
- Kasargod Pattanshetty, Priyanka Rao
- Date
- 2012-04-29, 2012-05
- Description
-
Re-entry residential communities are an integral part of the criminal justice system. They focus on re-entry prepartion, including job...
Show moreRe-entry residential communities are an integral part of the criminal justice system. They focus on re-entry prepartion, including job training and drug treatment. These group homes are located in the community where inmates serve a period of time after being released from federal prison, in order to prepare for reentering the community. The inmates are required to go outside during the day to work or participate in community services. Law offenders are housed in penal establishments as a punishment not for punishment. Preservation of personality & prevention of deterioration call for as high a priority as efforts to bring about the inmates’ re-entry into the society. Hence the concept of correction, reformation & rehabilitation of prison inmates should come to the forefront of any community correction center’s adminstration.
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- Title
- Howell Mountain Winery: FinalPresentation
- Creator
- Duggan, Michael
- Date
- 2012-04-21, 2012-05
- Description
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Howell Mountain is a distinct and unique location in the heart of Napa Valley California. The 45 acres site rests on the mountain’s south west...
Show moreHowell Mountain is a distinct and unique location in the heart of Napa Valley California. The 45 acres site rests on the mountain’s south west slopes and is planted with high quality grapes used in the production of red wine. When the fog rolls off the ocean and into the Napa Valley, the weather on Howell Mountain is generally sunny and cool. The appellation owes its distinctive climate to the fact that it is positioned high above the valley floor. The program includes both the wine production facilities and the hospitality facilities for visitors. The driving concept of the project is to merge those two, often opposing, programmatic elements. From west to east, the site has a 43% grade change. By designing a gravity flow winery, this facility can take advantage of that significant slope.
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- Title
- e.N.U.P.H.; Efficient New Urban Phoenix Housing
- Creator
- Troia, Matthew
- Date
- 2012-05-02, 2012-05
- Description
-
e.N.U.P.H. is an alternative typology to current suburban tract home sprawl in the American southwest. Retail shops, offices, a supermarket,...
Show moree.N.U.P.H. is an alternative typology to current suburban tract home sprawl in the American southwest. Retail shops, offices, a supermarket, plaza, and residences are combined in a courtyard building that takes advantage of mountain views to the east and south through gradually sloping forms. As an alternative to suburban homes, emphasis is placed on the generous private outdoor living area of each residence, as well as amenities like the roof, sun, and pool decks. e.N.U.P.H. preserves the Phoenician’s desire for individuality and private space with the liveliness of a public plaza in a sustainable, efficient, and medium-density desert typology.
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- Title
- Evolution: A holistic rejuvenation and wellness center, Chicago: RAMESHWARI TAKLE FINAL BOARD
- Creator
- Takle, Rameshwari
- Date
- 2012-04-24, 2012-05
- Description
-
My thesis proposition is to design a center for yoga, meditation and spa. The idea is to engage architecture, hospitality and interior design...
Show moreMy thesis proposition is to design a center for yoga, meditation and spa. The idea is to engage architecture, hospitality and interior design as a medium to create a space for an overall holistic experience. I am interested in the ethereal qualities in nature and their ability to tranquilize a person’s state of mind.
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- Title
- The Nomad: Nadir Waxali Final Masters Project 2012sm
- Creator
- Waxali, Nadir
- Date
- 2012-05-02, 2012-05
- Description
-
Inspired by a need for personal space in a fast paced, highly mobile world, the nomad project combines the mobility and strength of a pickup...
Show moreInspired by a need for personal space in a fast paced, highly mobile world, the nomad project combines the mobility and strength of a pickup truck with the convenience of a small living space. By combining a work space, kitchen, sleeping area and bathroom, this project allows this compact space to allow for the comforts of a home to be available wherever a person can travel. This exploration of the duality of interior space experiments with the folding of program space from a collapsible set of planes to a space which can be used in daily life.
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- Title
- Division Street Dance Academy: A_Bayley_masters_book
- Creator
- Bayley, Andrew
- Date
- 2012-05-02, 2012-05
- Description
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This project explores an architecture of symbiosis between Dance Academy and host community as a critique of contemporary private property...
Show moreThis project explores an architecture of symbiosis between Dance Academy and host community as a critique of contemporary private property development in a mature and gentrifying Chicago neighborhood.
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- Title
- Marine Biology Research Center: 40x30 Final Poster
- Creator
- Pehlivan, Nurullah
- Date
- 2012-05-02, 2012-05
- Description
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This project tried to achieve 3 things. First urban integration to bigger master plan by being destination or starting point of journey at...
Show moreThis project tried to achieve 3 things. First urban integration to bigger master plan by being destination or starting point of journey at water front of Hudson river. Second finding an appropriate narrative to create a architectural language for Marine biology research center. And last but not least energy analysis to evaluate best orientation and form of the building.
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- Title
- Redevelopment of Traditional Market: Redevelopment of Traditional Market_Market
- Creator
- Joongkyu, Park
- Date
- 2012-05-01, 2012-05
- Description
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The old market is medical herbs and dried fish market. Those stores have started with street stalls from 1900. This market was one of the...
Show moreThe old market is medical herbs and dried fish market. Those stores have started with street stalls from 1900. This market was one of the Busan's attractions. However, as department store, big mart and hotels comes around the market. It has lost its competitiveness And this place will be developed as tourist complex area. My goal is to redevelop its original role as market and provide public space for customers and tourist.
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- Title
- Group Study and Beyond
- Creator
- Mirza, Nasir
- Date
- 2016-05-17
- Description
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Presentation related to Group Study, a collaborative space evolving to match the needs of IIT patrons. Started as a group study space with tv...
Show morePresentation related to Group Study, a collaborative space evolving to match the needs of IIT patrons. Started as a group study space with tv monitors and white boards in each study room but has added an exploration space with 3d printers, 3d pens, button makers. The group study space consists of 4 group study rooms and a conference room. Exploration space consisting of two, 3d printers, 2 button makers, general space for impromptu meeting, quick lunch and study space equipped with free wifi, wall monitors accessible via vga and hdmi connectors and power.
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- Celebrating Our Successes Mini-Conference 2016
- Title
- Double Jeopardy: Womersley, McDonald, and WADC TR 56-614
- Creator
- Ahrens, Aric G.
- Date
- 2016-05-17
- Description
-
An Air Force technical report, known by two titles and closeted from public view not once but twice, was freed of restrictions via Freedom of...
Show moreAn Air Force technical report, known by two titles and closeted from public view not once but twice, was freed of restrictions via Freedom of Information Act (FOIA) request filed by the staff of the Paul V. Galvin Library in 2015. This allowed the report to be scanned and posted online as part of Galvin's Contrails digital initiative. This presentation follows the history of the report and its importance in the field of hemodynamics. The report has been cited under one title at least 200 times, and under the other title at least 100 times, and continues to be cited under both titles to the present day. Theories are presented that explain the emergence of the two varying titles, the role of government restrictions on public availability of the report played in the continued inconsistency of citations, and the variation of the patterns of citations based on the type of publications in which the report was cited. In summation, this presentation will provide an anecdotal example of the damage inflicted on scientific research by arbitrary government restrictions on the availability of taxpayer funded research, illustrating the value of the successful FOIA request.
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- Celebrating Our Successes Mini-Conference 2016
- Title
- Interview with Daniel Bishop: photos
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
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- Title
- Interview with Daniel Bishop
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Interview with Daniel Bishop: transcription
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Interview with Daniel Bishop: Bishop, David Interview (Audio)
- Creator
- Armas, Cesar, Parnell, Tesoro, Nguyen, Minh, Scroggins, Colt
- Date
- 2015, 2015
- Description
-
Mr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a...
Show moreMr. David L. Bishop is the Vice President of Namco USA, and works at Level 257 in Schaumberg, Illinois. Growing up working in an arcade as a teen, he instantly fell in love with video games. Defender was the game that sparked his interest in the industry and from that point on the rest of his life would be intertwined with the coin-op industry. In college he studied as an electrical engineer, and was later hired by Atari. He then moved to Namco USA and worked his way up the ranks to Vice President. His role at Namco is exploring how to expand beyond home entertainment in the future, in order to create social and meaningful experiences between people and games. He strives to make playing games more accessible, not necessarily a “pay for play” anymore. This would change the term “coin-op” as the future holds a different form of payment. He believes that using gaming as an “element” in unison with other elements can create a much more meaningful and satisfying experience. Studio 257 is a modern style restaurant that encompasses his idea of using games as an element. It includes a full hall of games, but it also features HD televisions, open bars, bowling lanes, and family style sit downs. Games are not the center of attention here at Level 257. Instead, they serve as a compliment to the overall experience. In this way, Bishop paves the way for those who haven’t played video games in years to be able to enjoy them again. They do not feel like they’re forced, rather the games are there, and since the option presents itself, they are more likely inclined to add that to their experience. Mr. Bishop offers some very valuable insight into the coin-op industry and its change in culture, technology, and audience. In terms of culture, the past seemed to have demonstrated video games as poison to the youth. At one point in his life, Mr. Bishop was representing the coin-op chains of America. He, himself often felt like a “poster-child” growing up, since there were many active protest and lawsuits against violent video games. He notes that regardless of the bad publicity, it drove sales. Video game popularity skyrockets when it generates controversy. This is present in modern day games as well but not to such a large extent. Games gave gravitated towards more violence; however the response has never been more accepting. He stresses how games are an art form, and how they can be, and should be appreciated. They are an integral part of his life, and he hopes that they remain an integral part of everyone’s life moving forward.
Show less
- Title
- Interview with Jim Zespy: Photos
- Creator
- Barker, Thomas, Mei, Wei Shao, Elgin, Tobias, Mayorga, Ariana, Moy, Brian
- Date
- 2014-11-21, 2014-11-21
- Description
-
Logan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade...
Show moreLogan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade-games. Owner Jim Zespy collects and restores arcade games, including those in the arcade. His collection started in 2009; he seeks out games from the mid-1970s through the present. He often buys broken arcade machines and fixes them. Any machine that couldn't be fixed is as spare parts to maintenance other arcade machines. Zespy chooses games to be placed in the arcade based on the games’ popularity with the general public. He first balanced all different eras, and placed different kinds of games to try to have a balance. Afterward he watched to see which games people gravitated to, then took out the games people didn't like and placed more popular games. Zespy’s daily concern is the maintenance of the arcade machines. Logan Arcade has its own Local Pinball League, for which the game changes every week. While the league has scoring, and there is some competition, it's meant to encourage participants to play different games, get to know them, and get to know other people. Some players have made major records in the Logan Arcade. These records are on games including Nibbler, Tron Ice Score, and Tetris.
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- Title
- Interview with Jim Zespy: Transcription
- Creator
- Barker, Thomas, Mei, Wei Shao, Elgin, Tobias, Mayorga, Ariana, Moy, Brian
- Date
- 2014-11-21, 2014-11-21
- Description
-
Logan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade...
Show moreLogan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade-games. Owner Jim Zespy collects and restores arcade games, including those in the arcade. His collection started in 2009; he seeks out games from the mid-1970s through the present. He often buys broken arcade machines and fixes them. Any machine that couldn't be fixed is as spare parts to maintenance other arcade machines. Zespy chooses games to be placed in the arcade based on the games’ popularity with the general public. He first balanced all different eras, and placed different kinds of games to try to have a balance. Afterward he watched to see which games people gravitated to, then took out the games people didn't like and placed more popular games. Zespy’s daily concern is the maintenance of the arcade machines. Logan Arcade has its own Local Pinball League, for which the game changes every week. While the league has scoring, and there is some competition, it's meant to encourage participants to play different games, get to know them, and get to know other people. Some players have made major records in the Logan Arcade. These records are on games including Nibbler, Tron Ice Score, and Tetris.
Show less
- Title
- Raman Spectroscopy as a Probe of Surface Defects in Nb for SRF Cavities
- Creator
- Hommerding, Emily, Ford, Denise, Cao, Chaoyue, Bishnoi, Sandra, Zasadzinski, John
- Date
- 2012, 2012
- Description
-
Superconducting RF (SRF) cavities made of Nb are an enabling device for future linear accelerators. Recently it has been demonstrated that hot...
Show moreSuperconducting RF (SRF) cavities made of Nb are an enabling device for future linear accelerators. Recently it has been demonstrated that hot spots in SRF cavities, which diminish performance, are correlated with a high density of defects (etch pits) especially near grain boundaries. For a pit to cause local heating, it is likely that near-surface impurities, e.g. hydrides or oxides are leading to suppressed superconductivity. New probes are needed to measure such complexes. Here we present Raman spectroscopy. Raman is a fast, nonperturbative method that can measure the vibrational modes of Nb-O and Nb-H complexes by inelastic light scattering. These can then be compared to molecular dynamics simulations to identify oxide and hydride phases. The probing depth of Raman is estimated from the skin depth of the 785 nm laser in the bulk Nb ~ 10-20 nm. This is a reasonable fraction of the superconducting penetration depth ~ 45 nm. Simulating manufacturing processes of SRF cavities may shed light on the origins and composition of hot spots, and their relationship with defects in the material. Defects such as pits, whose origins are yet unknown, are found in the hot spots of completed cavities. Raman spectroscopy is used here to identify changes in the surface chemistry after manipulations such as creating artificial pits, exposing the material to chemical etching, or cold-working the material. BCP exposure and cold-working are common to the SRF manufacturing process.
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- Title
- Interview with Jim Zespy
- Creator
- Barker, Thomas, Mei, Wei Shao, Elgin, Tobias, Mayorga, Ariana, Moy, Brian
- Date
- 2014-11-21, 2014-11-21
- Description
-
Logan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade...
Show moreLogan Arcade is a new arcade-bar that opened just February 2014. It features over twenty-five pinball machines and forty-five vintage arcade-games. Owner Jim Zespy collects and restores arcade games, including those in the arcade. His collection started in 2009; he seeks out games from the mid-1970s through the present. He often buys broken arcade machines and fixes them. Any machine that couldn't be fixed is as spare parts to maintenance other arcade machines. Zespy chooses games to be placed in the arcade based on the games’ popularity with the general public. He first balanced all different eras, and placed different kinds of games to try to have a balance. Afterward he watched to see which games people gravitated to, then took out the games people didn't like and placed more popular games. Zespy’s daily concern is the maintenance of the arcade machines. Logan Arcade has its own Local Pinball League, for which the game changes every week. While the league has scoring, and there is some competition, it's meant to encourage participants to play different games, get to know them, and get to know other people. Some players have made major records in the Logan Arcade. These records are on games including Nibbler, Tron Ice Score, and Tetris.
Show less