The conventional treatment of amblyopia in pediatric patients routinely experience low patient compliance due toits limitations. Therapeutic... Show moreThe conventional treatment of amblyopia in pediatric patients routinely experience low patient compliance due toits limitations. Therapeutic games that utilize VR technology have the potential to open new avenues of medical
research and treatment. A review of the prevailing literature shows the effectiveness of VR based games for
therapeutic applications and the potential for increased patient compliance. A strong component of the literature is
grounded in the medical humanities, specifically the way in which thought patterns, cognitive development, and perceived
social rejection affect patient engagement and treatment efficacy. In order to increase the effectiveness of
therapeutic games and streamline their development, a new framework has been created using existing research into
therapeutic games. This framework ensures that all therapeutic games meet certain criteria within ethics,
immersion, active learning, universal accessibility, aesthetics, and medicine. When applied to game development,
specifically virtual and extended reality games, it can be used to transform existing therapeutic or diagnostic models
into games operating as health care tools. The result is a more effective, lower cost, more accessible treatment option
with increased patient compliance and greater overall outcomes. Show less
Query
(-) mods_name_creator_namePart_mt:"Damarjian, Alex G."