Tuesday, October 1,2013 | TechNews Points, planes, lines fundamentals of design work Shireen Gul , COPY EDITOR Being a student of literature, jour— nalism and communication you automati- cally get this spectacular sight for everything around you. You learn how to differentiate be— tween appearance and reality, and to find out meaning in meaningless objects. While doing 'my document design exercise of point, lines and planes I came across these beautiful im— ages, which speak for them. I hope after going through these images and article you will have a different perspective when looking at things around you. As well as have a good knowledge about photography. Point, line, and plane are the basic foundation of design. These elements give the designers an insight to create images, icons, textures, patterns, diagrams, animations, and typographic systems. They give us a third eye through which we can see the things in a differ- ent perspective and capture them. As a graphic designer it is very important to have a good understanding of design principles. These are the skills, which separates the experts from the laypersons. 'A point usually comes in being as a dot or a visible mark. It can either be created pencil, pen, brush, stylus or mouse. A point can be an insignificant streak of matter or a fo- cused locus of power. When a mass of points are placed at one place they becomes texture, shape, or plane. , A line is an infinite series of points in a row regardless of this fact that in which direction they are heading. If we speak about it graphically, then lines exist in many weights; the thickness and texture as well as the path of the mark determine its visual presence. Usu- ally lines are multiply to describe volumes, planes, and textures. A plane is a flat surface extending in height and width which the path of moving line. When lines are closed they become shapes with edge. Depending on- it shape a plane can be solid or perforated, opaque or transparent. Good examples of plane design are ceilings, walls, floors, and windows are physical planes. Graphic design is not all about mak- ing things look appealing but more important— ly it is about effectively sending out a desired message through visual communication. Not only this but it should also be easy to under- stand and appealing to the desired audience. Images compiled by Shireen Gul FREAKY FAST [Will 5 @JIMMYJUHNS.CUM FREAKY FAST DELIVERY? ©2011 JIMMY JflllN'S FRANCHISE. lll: All RlflHTS RESERVED. ' Meet Evan Austin. “Life wit! knock us down, but we can choose whether or net in get back up.” Year: Second M aior: Architecture Greek Affiliation: Phi Kappa Sigma I-iometown: Chicago, IL leadership Pesitions at ii'i": Building Manager, Campus and Conference Centers Event Coordinator, iitAIAS I-iobbies: Pool, Ultimate Frisbee, video games, camping How has Greek life developed you as a person and a ieader? Being in the Greek system has really brought me out of my shell and comfort zone. I have interacted with more people in positive ways ’ than I could have ever thought possible. Being Greek helped me during Sophomore Leadership Retreat because I knew how a group worked and what was expected of a leader to get things done. When you were a kid, what did you want to grow up to be? I wanted to be a secret agent, like in Spy Kids, or James Bond. What has been your favorite experience at I??? I have thoroughly enjoyed everything that I have done with my Brothers. Greek Week 2013 was really fun and I was so excited when we won! What do you think “field be one {if the best steps we could take toward ending poverty around the world? Designing cheap, sustainable housing in areas around the country where the homeless rate is high, such as the border area of Texas and Mexico. E'Vhere do you see yenrself in five years? Out of college and working for a good firm in Chicago, working» to make a difference in the built environment. Questions? Email orderofomegaéit@gmaii.corn ORDER OF OMEGA OPINION 3